Archivist Awl
Ability Scores
Health & Resolve
Initiative
Armor Class
Saving Throws
Attack Bonuses
| Weapon | Attack | Damage | Critical | Range | Special |
|---|---|---|---|---|---|
| Laser Pistol, Azimuth | +1 | 1d4 F | Burn 1d4 | 80 ft. | — |
| Knife, Survival | +2 | 1d4 S +2 | — | Melee | Analog · Operative · Thrown (20 ft.) |
| Baton, Tactical | +2 | 1d4 B +2 | — | Melee | Analog · Operative · Thrown (20 ft.) |
| Stickybomb Grenade, Mk 1 | — | — | — | 20 ft. | Explode (Entangled 2d4 rounds; 10 ft.) |
Skills
| Skill | Ability | Total |
|---|---|---|
| Athletics | Str | +6 |
| Computers | Int | +9 |
| Culture | Int | +5 |
| Engineering | Int | +9 |
| Medicine | Int | +8 |
| Perception | Wis | +4 |
| Physical Science | Int | +9 |
| Profession | Cha/Int/Wis | — |
Feats & Proficiencies
Languages
Abilities
Race Traits
Constructed. For effects targeting creatures by type, androids count as both constructs and humanoids (whichever type allows an ability to affect them for abilities that affect only one type, and whichever is worse for abilities that affect both types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, androids do not breathe or suffer the normal environmental effects of being in a vacuum.
Exceptional Vision. Androids have darkvision with a range of 60 feet and low-light vision.
Flat Affect. Androids find emotions confusing and keep them bottled up. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2.
Upgrade Slot. Androids have a single armor upgrade slot in their bodies. Regardless of whether androids are wearing physical armor, they can use this slot to install any one armor upgrade that could be installed into light armor.
Theme (Scholar)
Theme Knowledge. You are an expert in one particular field of study, and your passion for the subject shows. Choose either Life Science or Physical Science and then choose a field of specialization. If you pick Life Science, you can specialize in bioengineering, biology, botany, ecology, genetics, xenobiology, zoology, or another field of biological science. If you pick Physical Science, you can specialize in astronomy, chemistry, climatology, geography, geology, meteorology, oceanography, physics, or another field of physical science. The DC of skill checks to recall knowledge about your specialty is reduced by 5. Your chosen skill is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to checks with your chosen skill. In addition, you gain an ability adjustment of +1 to Intelligence at character creation.
Class Features
Artificial Intelligence. You construct an artificial intelligence (or AI), a sophisticated program of self-motivated code that you can access for help in a variety of endeavors. This AI is the product of your own genius, far more advanced and complicated than any available for sale to consumers (though it falls short of being truly self-aware), and only you know the secrets of its creation and operation. Your AI can take one of two forms: a drone or an exocortex. You must pick one of these forms upon taking your first level of mechanic, and once this choice is made, it cannot be changed.
Bypass. You are skilled at getting inside computer systems and electronic devices. At 1st level, you gain a +1 insight bonus to Computers and Engineering skill checks. At 5th level, every 4 levels thereafter, and at 20th level, this bonus increases by 1.
Custom Rig. You have created a customized toolkit you can use to hack systems and items. Your custom rig can be configured to take up an upgrade slot on your armor or can be installed as a cybernetic augmentation system in your brain (though it can be combined with a datajack for the same price as installing a datajack normally), your eyes, or an arm. Alternatively, you can configure it to be a handheld device, meaning that you must retrieve it and hold it to use it effectively. While using this rig, you always count as having the appropriate tool or basic kit for any Computers or Engineering skill check you attempt. Some mechanic tricks and drone mods require the use of a custom rig. In addition, you can use your custom rig as a personal comm unit. Finally, if you have a drone, you can use your custom rig to communicate over an encrypted channel with your drone to issue commands to its AI or directly control it at a range of 2,500 feet.
If your custom rig is damaged, destroyed, lost, or stolen, you can kitbash a new one from any engineering kit, hacking kit, or other technological toolkit, reconfiguring the materials into a new custom rig with 1 hour of work. You can have only one custom rig at a time. If you create a new custom rig, your old one functions as a normal toolkit of whatever type you made it from and can no longer be used with your mechanic tricks.
Equipment & Credits
| Item | Level | Bulk | Qty | Price |
|---|---|---|---|---|
| Laser Pistol, Azimuth | 1 | L | 1 | 350 cr |
| Ceremonial Plate, Troop | 1 | 3 | 1 | 110 cr |
| Stickybomb Grenade, Mk 1 | 1 | L | 4 | 320 cr |
| Knife, Survival | 1 | L | 1 | 95 cr |
| Baton, Tactical | 1 | L | 1 | 90 cr |