Starferret
Public infosphere for Starfinder 1st Edition
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All
Races
Themes
Classes
Skills
Feats
Equipment
Spells
Conditions
Creatures
+40
Afflictions
Fighting Styles
Magic Hacks
Mechanic Tricks
Exocortex
Drone Mods
Improvisations
Expertise Talents
Gear Boosts
Archetypes
Builds
Companions
UMR
Tactical Rules
Actions
Environment
Spellcasting
Character Creation
Descriptors
Crit Effects
Weapon Props
Equip. Rules
Families
Template Grafts
Graft Types
Creating Creatures
GM Rules
Vehicles
Vehicle Actions
Starship Frames
Starship Weapons
Starship Weapon Props
Starships
Starship Actions
Connections
Operative Exploits
Specializations
Stellar Revelations
Computer Mods
Other Items
Classes
Envoy
Lead through personality
CHA
HP 6
SP 6
Mechanic
Command a drone or neural exocortex
INT
HP 6
SP 6
Mystic
Channel spiritual magics
WIS
HP 6
SP 6
Operative
Operate from the shadows
DEX
HP 6
SP 6
Solarian
Channel energy from the stars
CHA
HP 7
SP 7
Soldier
Master advanced combat techniques
STR/DEX
HP 7
SP 7
Technomancer
Blend magic and technology
INT
HP 5
SP 5
Players
Character Creation
Character rules
Races
Species and ancestries
Themes
Character backgrounds
Skills
Tasks, DCs, and action details
Feats
Combat and general feats
Equipment
Weapons, armor, and gear
Spells
Spell lists for all spellcasting classes
Companions
Combat, social, and mount companions
Starter Character
Build a level one character
My Characters
View and manage your saved characters
Game Masters
Creatures
Aliens and all other creatures
Template Grafts
Creature template grafts
Vehicles
Sample vehicles and piloting rules
Starships
Starships, frames, weapons, and rules
Conditions
Status effects and penalties
Tactical Rules
Combat actions and maneuvers
Environment
Hazards and terrain effects
Descriptors
Universal tags for spells and effects
Afflictions
Diseases, poisons, and other effects
GM Rules
Misc info for running a campaign
GM Screen
Quick-reference cards for running a session
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